About This Game Alien Robot Monsters is an epic sci-fi tower defense action game with a 16-bit era look and feel. Somewhere in the future, humanity's desire to expand to the stars is yet again faced with expected adversity. After finding an earth-like planet capable of sustaining a civilization, a colony ship is sent with a small detachment of space marines. However, the whole planet seems to be infested with hostile robotic life forms bent on removing all humans from the planet. The fate of humanity is in your hands!KEY FEATURES:Classic tower defense action game with explosions, debris, bullets, and missiles16-bit era look and feel, but still in native 1980 x 1280 resolutionLots of towers, marines, robots, and levels – with new unlocks even after 25 levelsEpic old-school Hollywood-style orchestral soundtrackEarn stars by completing the levels, and invest in global upgrades to get stronger23 different towers with unique upgrades60+ tower upgrades31 levels plus 6 harder bonus levels18 global upgrades with 5 levels eachNew unlocks in almost every level will keep you hungry for more! 6d5b4406ea Title: Alien Robot MonstersGenre: Action, Indie, StrategyDeveloper:Kraftix GamesPublisher:Kraftix GamesRelease Date: 9 Sep, 2015 Alien Robot Monsters Download 100mb monsters vs aliens alien robot toy. alien robot monsters swamp 3. alien robot monster figures. alien robot monster toys. alien robot monsters. alien robot monsters walkthrough. alien robot monster ecrater. alien robot monsters vs aliens. alien robot monster instagram. monsters vs aliens alien robot scene I really enjoyed playing this game, it satisfied all my personal preferences for being a superb Tower Defence experience.1. Lots of towers with a complex upgrade system, means you have towers suited to every conceivable scenario.2. Clear, detailed 2D graphics, reminiscent of the earlier C&C titles.3. Inter-level upgrade system that gives you a sense of improvement as you complete levels and encourages you to get perfect scores.4. Large variety of enemies that do not attack towers.5. Barracks towers that spawn units used to block enemies. Nice variety and upgrade options for these units.6. Boss enemies spaced evenly throughout the game, it gives a great sense of tension when they first appear.7. Minimal plot that doesn't get in the way of the gameplay.8. New towers and upgrades are unlocked at a regular pace as you progress through the game.There are a few negative points.About three of the levels have a huge jump in difficulty compared to previous levels, where a very specific tower layout is required to win. This inflexibility significantly detracts from what makes this game so much fun, which is the choice in how you go about preventing the enemy from reaching their goal. Fortunately these levels are isolated, with the difficulty returning to normal after you complete them,The game could be clearer in some aspects of the upgrade system but once you become familiar with the upgrade paths and which upgrades carry over to more advanced towers (there are only 2) it all becomes fairly intuitive, Some more tower animations would be nice. The graphics have fantastic detail on the whole but in other areas they are oddly lacking, such as the missile tower projectiles appearing from nowhere.. 6/10 - Not great, but it's hard to find simple TD games that aren't in the fantasy or zombie genre.PROS:- No elves or zombies in sight!- Simple, classic style TD game- Decent graphics (but not really 16bit style in my opinion)- Good music and voice acting- Upgrades are explained wellCONS:- A bit dull and boring to be honest- Upgrading is going to take forever- Doesn't really bring anything new to the TD genre- It wasn't clear that the screen could be scrolled up and down- Sometimes trying to call the next wave early pauses the game (WTF?). A very solid tower defense game, with nice graphics, nice tech tree and pleasant gameplay all round.Certainly passes the time. And withaout a strain on your budget :). I find this to be a relaxing tower defense game. I'd say it has 20 hours of content to play through all the way once the first time. That's what it took for me anyways, and I didn't succeed at every level the first time I played them.The music of some levels seems a bit reminiscent in parts to the old "Star Trek 2: Wrath of Khan" in a space voyage-like theme. Blue marines shooting at the robots is reminiscent of old school starcraft.If you like tower defense, I'd say this is one to pick up for sure. If you want a fairly low-key game you can pull out, play a little bit, and then extricate yourself this is also a really great choice for anyone.If you get stuck on a level, just try something different. There actually are different ways of beating the harder levels, despite some people thinking otherwise. I've come back and replayed this a few times, so I know.The other big complaint some people have is that the harder levels are not all at the end. They are sprinkled in different places in the game.. Game starts well .. but it gets forced half-way through .. the upgrades are terrible .. tried my best to enjoy the game .. but it is not worth my time .. not the worst TD i have ever played .. but i am not a fan ... Some people mentioned that the art in Tiny Guardians resembled Kingdom Rush quite a bit, which was most likely intentional on the part of the developers. The game's mechanics were still fairly unique, of course; it didn't take the formula wholesale. That's something this game did. But cribbing from something doesn't necessarily mean your work is going to be bad, and Alien Robot Monsters is a pretty good title that adds to that formula. The game starts off in a colony-era sci-fi setting, where a contingent of space marines have been deployed to investigate an inhabitable planet. Unfortunately, you aren't the only ones attempting to colonize it, and shortly after landing the troop finds themselves attacked by...well, you read the title. Time to defend yourselves.If you've played Kingdom Rush you'll get the hang of this pretty quick, and it might not jump out at you at first. You start with only one tower, a Depot of rookies who are armed with simple machine guns. Not long after you get the Tech Lab, who can fire slower bursts of lightning for bigger damage and armor-piercing. These are your two core units, which you can build into a ton of other things, depending on what upgrades you buy on them. Adding an extra soldier to the depot for example, allows you to make it into a marine barracks, your first blocker unit, while increasing range lets you make it into an outpost, a more straight tower upgrade. Likewise, you can make the tech lab into the science lab, a more powerful AOE tower, or the satellite uplink, which shoots at one enemy for high damage, and has infinite range. Every tower has three particular upgrades to it, letting even the earlier ones feel like they have a lot of impact while fully kitted out. The game also has a fast forward button, which it's cousin lacks, although that's in exchange for any hero units, which you won't find here.That all said, there are some problems. By the end of the game you'll have so many paths you can take towers down that you might find yourself forgetting what upgrades are necessary to get the one you want. You can look that up in levels, but it's still a bit bothersome at times. Speaking of upgrades, one un-intuitive thing is that while most don't carry on to the next stage, some do: adding an extra man to the depot is advised even if you don't want a barracks, since the outpost will have only two members in it otherwise, and the tech lab's range upgrade extends to the science lab. By the end of the game I also found that I had so many options it was difficult to discern what would be useful, since enemies can have both armor (blocks bullet weapons) or shields (blocks science weapons), and can come in some difficult combinations. There were some I just never used much. The upgrades you can buy with stars also feel a bit lackluster, and maybe not as helpful as they were in Kingdom Rush.Aesthetic-wise I find the game quite nice. The B-Movie inspired enemies all look appealing and satisfying to blow into scrap, while your attacks have some real punch, particularly at the end. Every tower has voice clips for when they're built and upgraded, which have a bit of that old RTS charm to them. The game doesn't take itself very seriously, which you could probably expect by the title.I beat the campaign, did the optional levels, and unlocked all the achievements in about twenty-five hours, so it's comparatively a bit short. But ARM is well-paced, and constantly gives you new things to play around with, as opposed to so other games in the genre where you unlock your full arsenal and still have most of it to go through. If you've done everything or nearly so in Kingdom Rush and want more like it, or just want something different to it, I think it'd be a fine addition to your library.
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