About This Game The Gleam: VR Escape the Room is a short room-scale experience designed to provide an immersive, claustrophobic, obstacle course full of puzzles and codes that you must solve in order to escape.Full room-scale based on minimum room-scale requirements. No teleporting or artificial locomotion.Horror ambiance provides a constant lingering fear that you aren't alone in the "gleam".Creative obstacles have you crawling through vents as you search high and low for items that'll help you solve puzzles. a09c17d780 Title: The Gleam: VR Escape the RoomGenre: Adventure, Casual, Indie, StrategyRelease Date: 14 Oct, 2016 The Gleam: VR Escape The Room Key Serial Number Short, easy, lame, stupid....I've played games gooder than this. Excellent, Well Done, Good Puzzles, Just enough jump scares. OK, so it didn't last long, so what. VR "games" is in it's infancy, it's at the very early stages of development, we gamers are its test subjects. Keep up the good work devs, read the reviews, take on board gamers comments, ignore the criticism (some jerks just love the sound of their own bleating".. This game is REALLY short. I am becoming a huge fan of room escape games in VR, but this feels very much like a quickly put together student project. That being said, the next game from this developer (The Cabin) is a big step up from this one, so it appears that they are learning as they go.. it says i played for 11 minutes but it lies, i saw the word jump scares and closed the game instantly, closed the game in vr, it crashed and left a bug report thing up for a bitbut if you enjoy forced jump scares and if this game is anything like the 2 other games they made, it should be acceptable. This game is REALLY short! Steam tells me I\u2019ve been playing for 13 minutes and that\u2019s how long it took me to finish the game. And I even had to restart once since my flashlight got lost (glitched outside of the play area). During my short gameplay I experienced a couple of jumpscares, claustrophobic moments, and some pretty basic puzzles. And it was delivered with an excellent use of roomscale. I loved it! I do not recommend buying this for the full price of 4 dollars. However, if you\u2019re buying The Cabin (a much better game from the same developer) you\u2019ll get this one pretty cheap in the bundle.. I hate to give this a negative rating, because of the higher quality of the sequels. Reduction in price by a dollar, or a quality polish, or a small extension might make it more desirable. It's very harsh on the eyes, at least with that initial strobe light. The sound is also abrasive. The puzzles weren't bad, and I love having to duck\/crawl and having the evil walls change on you. Yet, just as it seems to get good, it's over. If you just bought energy drinks and a $20 steam card at the drugstore, and you're on the prowl for escape room games, get the cabin sequel. A gem for a indie bundle, though. https:\/\/www.youtube.com\/watch?v=GjeKdrpFNQo. Edit: With the new bundle for Gleam and Cabin, I can thoroughly recommend getting this now! Atmophere and production values are good. It's a bit on the short side, but a good experience for the price in the bundle with Cabin.It has an interesting mechanism for use of smaller spaces. In short, the game neither satisfied my craving for puzzles nor horror.The game was too short and there really was not much of a puzzle to solve. There was nothing clever about it as it was just a mini treasure hunt for keys which were placed in plain sight. I would have finished in about 5-10 minutes if it wasn't for recurring bugs that led to me having to restart the game every time.The horror element to the game is pretty cheap. Just a 3D model that pops up with a loud sound, a flickering light, and themed music.The only good thing I have to say about this is the devs are active and have fixed one bug that was causing me problems, and will probably fix the other bugs that damaged my experience.
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